Introduction to Graphics
- Lecture slide handout - (PDF)
Version with one slide per page (PDF)
Extra past exam equations
Because this course in the current format is given only for the 4th year, few past exam questions are available. More questions can be found for the old Part Ib course Computer Graphics and Image Processing here. Note, however, that the old course had a very different scope (full-term 16-lecture course) so the questions can be checked only for the format, not for the content.
Ticks
There are two ticks to be completed in this course with the deadlines on:
- Tick 1 - Introduction to Ray Tracing: 17 November 2020
- Tick 2 - Real-time rendering with OpenGL: 30 November 2020
The work needs to be submitted via Moodle course page. The detailed instruction can be found on the Moodle course pages.
Supplementary material
These references to external websites are intended to be useful, but the links are provided without any particular endorsement and with no guarantee of accuracy.
- OpenGL API documentation at OpenGL.org
- How the human eye works from Animagraffs
- CIE 1931 (XYZ) colour space (from Wikipedia)
- A wide range of instructional materials covering various areas in Computer Graphics, provided by ACM SIGGRAPH, including materials on colour spaces, colour reproduction, texture and bump mapping, lines and circle drawing, anti-aliasing, ray tracing, and 3D projection.