Computer Laboratory

Fangcheng Zhong


Research

Currently, my work is focused on hyper-realistic 3D imaging and rendering, which spans 3D scene acquisition, representation, and rendering for novel 3D displays. Beyond that, I am broadly interested in computer graphics, computer vision, geometric machine learning, and applied mathematics.

About Me

I joined the Graphics & Interaction (Rainbow) Group at the University of Cambridge in 2018 as a PhD student in computer science advised by Dr Rafał Mantiuk, as well as a Marie-Curie ITN Early Stage Researcher as part of the European ITN RealVision Project.

I keep my LinkedIn Profile up to date with my full education/work experience.

Supervisions

2018-19:

2019-20:

2020-21:

I have also supervised Part II projects in the past with topics in graphics, computer vision, image processing, and VR/AR. Interested students are welcome to reach out to discuss ideas.

Selected Publications


Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display

Fangcheng Zhong, Akshay Jindal, Özgür Yöntem, Param Hanji, Simon Watt, Rafał K. Mantiuk

ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH Asia), 2021

[Page][Paper]



Noise-Aware Merging of High Dynamic Range Image Stacks without Camera Calibration

Param Hanji, Fangcheng Zhong, Rafał K. Mantiuk

Proceedings of the European Conference on Computer Vision (ECCV) Workshops, 2020

[Page][Paper]



DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays

Fangcheng Zhong, George Alex Koulieris, George Drettakis, Martin S. Banks, Mathieu Chambe, Fredo Durand, Rafał K. Mantiuk

ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH Asia), 2019

[Page][Paper]



Contact

Email: fangcheng [dot] zhong [at] cst [dot] cam [dot] ac [dot] uk
Phone: +44 (0)1223 763659
Office: SS13, Computer Laboratory
Address: Computer Laboratory, William Gates Building, 15 JJ Thomson Ave, Cambridge CB3 0FD

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