Course pages 2016–17
Advanced Graphics
Alex Benton's Notes:
Lecture | Title | ![]() Source code on Github |
1 | OpenGL and Shaders I Errata - added 2017-01-23 |
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2 | OpenGL and Shaders II | |
3 | Ray Tracing - All the Maths | |
4 | Ray Tracing - Image Quality and Texture | |
5 | Ray Marching and Advanced Scenes |
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6 | Subdivision surfaces |
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7 | Surfaces - Methods and Mathematics | |
8 | Global Illumination | |
[Bonus Lecture] Virtual Reality | ||
All slides in printable layout (6-up) (does not include bonus lecture) |
Supervision work | |
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First supervision | Exercises (1/2) |
Second supervision | Exercises (2/2) |
Rafal Mantiuk's notes:
Lecture | Title |
---|---|
1 | Reflection models |
2 | Global illumination |
3 | Light and colour |
4 | Advanced image processing |
5 | Models of early visual peception |
6 | HDR and tone mapping |
7 | Parallel programming in OpenCL |
Supervision work
Third supervision | Exercises 1/2 |
Fourth supervision | Exercises 2/2 |
Last year’s course materials are also available.