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Department of Computer Science and Technology

Introduction to Graphics

Course pages 2021–22

Introduction to Graphics

The students had an opportunity to submit the results of their Tick 1 (Ray tracing) to the rendering competition. The winners were selected by the committee consisting of the Rainbow group members.

Raytracing competition

The images are rendered with own ray tracer, written in Java, completed as a part of Tick 1 assignment. The rules for the rendering competitions were:

  • The theme for this year's competition is "The planet".
  • The ray tracer used to render the scene can include only the elements covered in Tick 1 and Tick 1* descriptions. One allowed addition is texture mapping, which is a straightforward extension of bump mapping.
  • The only allowed objects are planes, spheres.
  • The XML scene description can be manually designed but it can also be generated procedurally.
  • The scene can contain up to 200 objects.
  • Up to 2 entries were allowed from each student, but only a one of those entries could be awarded one of the winning places.

1st Place: Bence Hervay



2nd Place: Justin Lam



3rd Place: Harry Langford



Honourable mention: Bence Hervay – second entry



Honourable mention: Kuba Bachurski



Honourable mention: Maxwell Pettett