ECAD Labs > ECAD Lab 2 - Game of Life > Questions

 
  Assessment

Questions

  1. Why is incremental compilation useful, especially on larger projects?
  2. What are branch delay slots?
  3. Is the MIPS processor software or hardware-interlocked?

Ticking Criteria

  • A cell should change state when it is clicked on with the cursor.
  • The game should correctly advance to the next generation when KEY0 is pressed.
  • Boundary cells should be correctly handled.
  • You must give a live demonstration of your solution.
  • Your code must be cleanly formatted and commented.
  • Answers to the questions for this exercise must be added to the end of your code.
  • Your name, college, CRSID and the date must be added to all code submitted.

Ticking Procedure

  1. Give a live demonstration of the working project to one of the demonstrators.
  2. Show your work and answers to the questions (on screen or paper) to one of the demonstrators. They will award you with a tick if the work is up to standard.
  3. Print out your final work and add it to your portfolio to be submitted as instructed in the Head of Department Notice.