Controlling a multi-party session is a complex task, and there are various axes on which one can design a system to achieve this task:
The various control functions (membership, speaker, etc) could be
located at a given node, or they can be deveolved to all
participants.
The control functions may enforce exact behaviour (e.g. sequence of
speakers, or other constraint on concurrent actions), or may leave
such decisions (partly or wholly) to human participants.
A system may allow users to participate when they have limited or
different functionality to each other, or may require a common minimum
set of functionality for media and control, of all participants,
including data delivery mechanisms (e.g. unicast versus multipoint, or
multicast; reservations; floor control, and so on).
The rest of this chapter looks at the two main standards arena proposals in the area of conference control from these perspectives.
Jon CROWCROFT
1998-12-03