Generated 2026-07-13 10:42. Scene focus: truck unless noted.
Short analysis
Best artifact-mining case so far: in-the-wild train views with clean held-out test views. It creates obvious smoky/exposure artifacts and is more useful than style or mild noise.
VDP heatmap weighted L1 has a small positive signal on wild-train reconstruction: +0.16 PSNR, +0.006 SSIM, -0.004 LPIPS. The visual gain is not yet a strong paper-level artifact fix.
VDP CSF/direct variants are mixed: sometimes improve JOD/LPIPS, but can hurt PSNR or spatial quality. Direct CVVDP should not be the main branch right now.
Teacher trajectory CVVDP finetune is consistent across LightGaussian, CompGS, and Distilled-3DGS on rendered path metrics, but held-out test-view gains are modest.
Aggressive LightGaussian compression on truck did not clearly amplify shimmer/popping; this is not a strong artifact source in the current setup.
Most reasonable next filter: keep heatmap-L1, search for stronger temporal/compression artifacts, and avoid scaling expensive CVVDP training until the visual artifact is obvious.
1. Artifact mining / task screening
Main purpose: find a 3D setting where plain per-view L1 is visibly insufficient.
All three compact/distilled students were finetuned against a 3DGS teacher on rendered camera paths. Gains are consistent on teacher-path metrics; held-out test-view gains are modest.