THE GUIDELINES

Taken from a mail Frank replied to Steffen Udluft on 02. Jun 97:
...
You need to make me five bags (easiest easy medium hard hardest) of which
the middle three will be used for real challenges, the outermost ones being
excluded. As a guideline, the easiest and hardest should have 2-3 titles
while the others should be roughly balanced between them.
...
Taken from a mail Frank replied to Steffen Udluft on 09. Jun 97:
>Hello Frank,
>I've got a question concerning level sets for the pacifist title,
>(it's the same problem in tyson).
>
>Which scheme should we use when setting up the pacifist level sets?

This is a good question.

>
>Fact is that there will remain about 9 maps in Doom and 9 maps Doom2
>that nobody has played (some are impossible others are too hard even for
>the worlds best players).
>I see two possibilities to make up the level sets.
>
>1) distribute all maps that have been done between
>   EASIEST/EASY/MEDUIM/HARD
>   and put all the "impossible" ones to HARDEST.
>
>Advantage:
>all possible maps are available for challenges (except the EASIEST)
>Disadvantage:
>there may be one or two maps in HARD which are very much harder than the
>others.
>
>2) take _only_ the maps that have been done and distribute them between
>   EASIEST/EASY/MEDUIM/HARD and HARDEST
>
>Advantage:
>the maps in the HARD set will differ less in difficulty
>Disadvantage:
>some (very hard) maps won't be used for challenges although they are
>possible
>
>So, which scheme would you prefer?

I hesitated for a while, but then decided that number 2 is more fair. One
can always do an "excluded" map as a FREE, if really keen.