public class RemoteNetworkPlayer extends Player {
	SlimeEndpoint se;

	public RemoteNetworkPlayer(Side side, int initialX, SlimeEndpoint se) {
		super(side, initialX);
		this.se = se;
	}

	public boolean updateState(int round) {
		SlimePacket sp = se.receivePacket();
		boolean result;
		playerOldX = playerX;
		playerOldY = playerY;
		playerX = sp.playerX;
		playerY = sp.playerY;
		playerXV = sp.playerXV;
		playerYV = sp.playerYV;
		result = sp.hitBall;
		return result;
	}
}
