This file provides some pointers to port omniEvents to new platforms.

It should be relatively easy to port omniEvents to any platform supported
by omniORB3. There is no platform specific use of threads as omniEvents is
implemented using the omniThread library.

omniEvents makes heavy use of the C++ STL. If your STL is not installed in
the default locations searched by your compiler you should define the
STL_INCLUDE_PATH and STL_LIBRARY_PATH configuration variables located in
the config/config.mk file.

As of release 2.1.0 omniEvents defaults to supplying allocator and ordering
functions for the STL set and list containers. This should cover most
STL implementations and should not break STL implementations that support
default paramters.

Good Luck.
