Package org.lwjgl.opengles
Class GLES31
- java.lang.Object
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- org.lwjgl.opengles.GLES31
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public class GLES31 extends java.lang.Object
The core OpenGL ES 3.1 functionality.
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Field Summary
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method and Description static void
glActiveShaderProgram(int pipeline, int program)
static void
glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format)
static void
glBindProgramPipeline(int pipeline)
static void
glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)
static int
glCreateShaderProgramv(int type, java.lang.CharSequence... strings)
static int
glCreateShaderProgramv(int type, java.lang.CharSequence string)
static int
glCreateShaderProgramv(int type, PointerBuffer strings)
static void
glDeleteProgramPipelines(int pipeline)
static void
glDeleteProgramPipelines(int[] pipelines)
Array version of:DeleteProgramPipelines
static void
glDeleteProgramPipelines(java.nio.IntBuffer pipelines)
static void
glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)
static void
glDispatchComputeIndirect(long indirect)
static void
glDrawArraysIndirect(int mode, java.nio.ByteBuffer indirect)
static void
glDrawArraysIndirect(int mode, int[] indirect)
int[] version of:DrawArraysIndirect
static void
glDrawArraysIndirect(int mode, java.nio.IntBuffer indirect)
IntBuffer version of:DrawArraysIndirect
static void
glDrawArraysIndirect(int mode, long indirect)
static void
glDrawElementsIndirect(int mode, int type, java.nio.ByteBuffer indirect)
static void
glDrawElementsIndirect(int mode, int type, int[] indirect)
int[] version of:DrawElementsIndirect
static void
glDrawElementsIndirect(int mode, int type, java.nio.IntBuffer indirect)
IntBuffer version of:DrawElementsIndirect
static void
glDrawElementsIndirect(int mode, int type, long indirect)
static void
glFramebufferParameteri(int target, int pname, int param)
static int
glGenProgramPipelines()
static void
glGenProgramPipelines(int[] pipelines)
Array version of:GenProgramPipelines
static void
glGenProgramPipelines(java.nio.IntBuffer pipelines)
static void
glGetBooleani_v(int target, int index, java.nio.ByteBuffer data)
static byte
glGetBooleani(int target, int index)
static int
glGetFramebufferParameteri(int target, int pname)
static void
glGetFramebufferParameteriv(int target, int pname, int[] params)
Array version of:GetFramebufferParameteriv
static void
glGetFramebufferParameteriv(int target, int pname, java.nio.IntBuffer params)
static float
glGetMultisamplef(int pname, int index)
static void
glGetMultisamplefv(int pname, int index, float[] val)
Array version of:GetMultisamplefv
static void
glGetMultisamplefv(int pname, int index, java.nio.FloatBuffer val)
static int
glGetProgramInterfacei(int program, int programInterface, int pname)
static void
glGetProgramInterfaceiv(int program, int programInterface, int pname, int[] params)
Array version of:GetProgramInterfaceiv
static void
glGetProgramInterfaceiv(int program, int programInterface, int pname, java.nio.IntBuffer params)
static int
glGetProgramPipelinei(int pipeline, int pname)
static java.lang.String
glGetProgramPipelineInfoLog(int pipeline)
static java.lang.String
glGetProgramPipelineInfoLog(int pipeline, int bufSize)
static void
glGetProgramPipelineInfoLog(int pipeline, int[] length, java.nio.ByteBuffer infoLog)
Array version of:GetProgramPipelineInfoLog
static void
glGetProgramPipelineInfoLog(int pipeline, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
static void
glGetProgramPipelineiv(int pipeline, int pname, int[] params)
Array version of:GetProgramPipelineiv
static void
glGetProgramPipelineiv(int pipeline, int pname, java.nio.IntBuffer params)
static int
glGetProgramResourceIndex(int program, int programInterface, java.nio.ByteBuffer name)
static int
glGetProgramResourceIndex(int program, int programInterface, java.lang.CharSequence name)
static void
glGetProgramResourceiv(int program, int programInterface, int index, int[] props, int[] length, int[] params)
Array version of:GetProgramResourceiv
static void
glGetProgramResourceiv(int program, int programInterface, int index, java.nio.IntBuffer props, java.nio.IntBuffer length, java.nio.IntBuffer params)
static int
glGetProgramResourceLocation(int program, int programInterface, java.nio.ByteBuffer name)
static int
glGetProgramResourceLocation(int program, int programInterface, java.lang.CharSequence name)
static java.lang.String
glGetProgramResourceName(int program, int programInterface, int index)
static java.lang.String
glGetProgramResourceName(int program, int programInterface, int index, int bufSize)
static void
glGetProgramResourceName(int program, int programInterface, int index, int[] length, java.nio.ByteBuffer name)
Array version of:GetProgramResourceName
static void
glGetProgramResourceName(int program, int programInterface, int index, java.nio.IntBuffer length, java.nio.ByteBuffer name)
static float
glGetTexLevelParameterf(int target, int level, int pname)
static void
glGetTexLevelParameterfv(int target, int level, int pname, float[] params)
Array version of:GetTexLevelParameterfv
static void
glGetTexLevelParameterfv(int target, int level, int pname, java.nio.FloatBuffer params)
static int
glGetTexLevelParameteri(int target, int level, int pname)
static void
glGetTexLevelParameteriv(int target, int level, int pname, int[] params)
Array version of:GetTexLevelParameteriv
static void
glGetTexLevelParameteriv(int target, int level, int pname, java.nio.IntBuffer params)
static boolean
glIsProgramPipeline(int pipeline)
static void
glMemoryBarrier(int barriers)
static void
glMemoryBarrierByRegion(int barriers)
static void
glProgramUniform1f(int program, int location, float v0)
static void
glProgramUniform1fv(int program, int location, float[] value)
Array version of:ProgramUniform1fv
static void
glProgramUniform1fv(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform1i(int program, int location, int v0)
static void
glProgramUniform1iv(int program, int location, int[] value)
Array version of:ProgramUniform1iv
static void
glProgramUniform1iv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform1ui(int program, int location, int v0)
static void
glProgramUniform1uiv(int program, int location, int[] value)
Array version of:ProgramUniform1uiv
static void
glProgramUniform1uiv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform2f(int program, int location, float v0, float v1)
static void
glProgramUniform2fv(int program, int location, float[] value)
Array version of:ProgramUniform2fv
static void
glProgramUniform2fv(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform2i(int program, int location, int v0, int v1)
static void
glProgramUniform2iv(int program, int location, int[] value)
Array version of:ProgramUniform2iv
static void
glProgramUniform2iv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform2ui(int program, int location, int v0, int v1)
static void
glProgramUniform2uiv(int program, int location, int[] value)
Array version of:ProgramUniform2uiv
static void
glProgramUniform2uiv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform3f(int program, int location, float v0, float v1, float v2)
static void
glProgramUniform3fv(int program, int location, float[] value)
Array version of:ProgramUniform3fv
static void
glProgramUniform3fv(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform3i(int program, int location, int v0, int v1, int v2)
static void
glProgramUniform3iv(int program, int location, int[] value)
Array version of:ProgramUniform3iv
static void
glProgramUniform3iv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
static void
glProgramUniform3uiv(int program, int location, int[] value)
Array version of:ProgramUniform3uiv
static void
glProgramUniform3uiv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
static void
glProgramUniform4fv(int program, int location, float[] value)
Array version of:ProgramUniform4fv
static void
glProgramUniform4fv(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
static void
glProgramUniform4iv(int program, int location, int[] value)
Array version of:ProgramUniform4iv
static void
glProgramUniform4iv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
static void
glProgramUniform4uiv(int program, int location, int[] value)
Array version of:ProgramUniform4uiv
static void
glProgramUniform4uiv(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniformMatrix2fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix2fv
static void
glProgramUniformMatrix2fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix2x3fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix2x3fv
static void
glProgramUniformMatrix2x3fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix2x4fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix2x4fv
static void
glProgramUniformMatrix2x4fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix3fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix3fv
static void
glProgramUniformMatrix3fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix3x2fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix3x2fv
static void
glProgramUniformMatrix3x2fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix3x4fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix3x4fv
static void
glProgramUniformMatrix3x4fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix4fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix4fv
static void
glProgramUniformMatrix4fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix4x2fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix4x2fv
static void
glProgramUniformMatrix4x2fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix4x3fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix4x3fv
static void
glProgramUniformMatrix4x3fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glSampleMaski(int maskNumber, int mask)
static void
glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
static void
glUseProgramStages(int pipeline, int stages, int program)
static void
glValidateProgramPipeline(int pipeline)
static void
glVertexAttribBinding(int attribindex, int bindingindex)
static void
glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)
static void
glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)
static void
glVertexBindingDivisor(int bindingindex, int divisor)
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Field Detail
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GL_COMPUTE_SHADER
public static final int GL_COMPUTE_SHADER
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- Constant Field Values
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GL_MAX_COMPUTE_UNIFORM_BLOCKS
public static final int GL_MAX_COMPUTE_UNIFORM_BLOCKS
- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
public static final int GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_IMAGE_UNIFORMS
public static final int GL_MAX_COMPUTE_IMAGE_UNIFORMS
- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
public static final int GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
- See Also:
- Constant Field Values
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GL_MAX_COMPUTE_UNIFORM_COMPONENTS
public static final int GL_MAX_COMPUTE_UNIFORM_COMPONENTS
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- Constant Field Values
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GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
public static final int GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
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- Constant Field Values
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GL_MAX_COMPUTE_ATOMIC_COUNTERS
public static final int GL_MAX_COMPUTE_ATOMIC_COUNTERS
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- Constant Field Values
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GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
public static final int GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
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- Constant Field Values
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GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
public static final int GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
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- Constant Field Values
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GL_MAX_COMPUTE_WORK_GROUP_COUNT
public static final int GL_MAX_COMPUTE_WORK_GROUP_COUNT
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- Constant Field Values
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GL_MAX_COMPUTE_WORK_GROUP_SIZE
public static final int GL_MAX_COMPUTE_WORK_GROUP_SIZE
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- Constant Field Values
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GL_COMPUTE_WORK_GROUP_SIZE
public static final int GL_COMPUTE_WORK_GROUP_SIZE
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- Constant Field Values
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GL_DISPATCH_INDIRECT_BUFFER
public static final int GL_DISPATCH_INDIRECT_BUFFER
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- Constant Field Values
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GL_DISPATCH_INDIRECT_BUFFER_BINDING
public static final int GL_DISPATCH_INDIRECT_BUFFER_BINDING
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- Constant Field Values
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GL_COMPUTE_SHADER_BIT
public static final int GL_COMPUTE_SHADER_BIT
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- Constant Field Values
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GL_DRAW_INDIRECT_BUFFER
public static final int GL_DRAW_INDIRECT_BUFFER
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- Constant Field Values
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GL_DRAW_INDIRECT_BUFFER_BINDING
public static final int GL_DRAW_INDIRECT_BUFFER_BINDING
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- Constant Field Values
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GL_MAX_UNIFORM_LOCATIONS
public static final int GL_MAX_UNIFORM_LOCATIONS
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- Constant Field Values
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GL_FRAMEBUFFER_DEFAULT_WIDTH
public static final int GL_FRAMEBUFFER_DEFAULT_WIDTH
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- Constant Field Values
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GL_FRAMEBUFFER_DEFAULT_HEIGHT
public static final int GL_FRAMEBUFFER_DEFAULT_HEIGHT
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- Constant Field Values
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GL_FRAMEBUFFER_DEFAULT_SAMPLES
public static final int GL_FRAMEBUFFER_DEFAULT_SAMPLES
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- Constant Field Values
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GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
public static final int GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
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- Constant Field Values
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GL_MAX_FRAMEBUFFER_WIDTH
public static final int GL_MAX_FRAMEBUFFER_WIDTH
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- Constant Field Values
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GL_MAX_FRAMEBUFFER_HEIGHT
public static final int GL_MAX_FRAMEBUFFER_HEIGHT
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- Constant Field Values
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GL_MAX_FRAMEBUFFER_SAMPLES
public static final int GL_MAX_FRAMEBUFFER_SAMPLES
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- Constant Field Values
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GL_UNIFORM
public static final int GL_UNIFORM
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- Constant Field Values
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GL_UNIFORM_BLOCK
public static final int GL_UNIFORM_BLOCK
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- Constant Field Values
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GL_PROGRAM_INPUT
public static final int GL_PROGRAM_INPUT
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- Constant Field Values
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GL_PROGRAM_OUTPUT
public static final int GL_PROGRAM_OUTPUT
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- Constant Field Values
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GL_BUFFER_VARIABLE
public static final int GL_BUFFER_VARIABLE
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- Constant Field Values
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GL_SHADER_STORAGE_BLOCK
public static final int GL_SHADER_STORAGE_BLOCK
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- Constant Field Values
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GL_ATOMIC_COUNTER_BUFFER
public static final int GL_ATOMIC_COUNTER_BUFFER
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- Constant Field Values
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GL_TRANSFORM_FEEDBACK_VARYING
public static final int GL_TRANSFORM_FEEDBACK_VARYING
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- Constant Field Values
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GL_ACTIVE_RESOURCES
public static final int GL_ACTIVE_RESOURCES
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- Constant Field Values
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GL_MAX_NAME_LENGTH
public static final int GL_MAX_NAME_LENGTH
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- Constant Field Values
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GL_MAX_NUM_ACTIVE_VARIABLES
public static final int GL_MAX_NUM_ACTIVE_VARIABLES
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- Constant Field Values
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GL_NAME_LENGTH
public static final int GL_NAME_LENGTH
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- Constant Field Values
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GL_TYPE
public static final int GL_TYPE
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- Constant Field Values
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GL_ARRAY_SIZE
public static final int GL_ARRAY_SIZE
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- Constant Field Values
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GL_OFFSET
public static final int GL_OFFSET
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- Constant Field Values
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GL_BLOCK_INDEX
public static final int GL_BLOCK_INDEX
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- Constant Field Values
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GL_ARRAY_STRIDE
public static final int GL_ARRAY_STRIDE
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- Constant Field Values
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GL_MATRIX_STRIDE
public static final int GL_MATRIX_STRIDE
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- Constant Field Values
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GL_IS_ROW_MAJOR
public static final int GL_IS_ROW_MAJOR
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- Constant Field Values
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GL_ATOMIC_COUNTER_BUFFER_INDEX
public static final int GL_ATOMIC_COUNTER_BUFFER_INDEX
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- Constant Field Values
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GL_BUFFER_BINDING
public static final int GL_BUFFER_BINDING
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- Constant Field Values
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GL_BUFFER_DATA_SIZE
public static final int GL_BUFFER_DATA_SIZE
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- Constant Field Values
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GL_NUM_ACTIVE_VARIABLES
public static final int GL_NUM_ACTIVE_VARIABLES
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- Constant Field Values
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GL_ACTIVE_VARIABLES
public static final int GL_ACTIVE_VARIABLES
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- Constant Field Values
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GL_REFERENCED_BY_VERTEX_SHADER
public static final int GL_REFERENCED_BY_VERTEX_SHADER
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- Constant Field Values
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GL_REFERENCED_BY_FRAGMENT_SHADER
public static final int GL_REFERENCED_BY_FRAGMENT_SHADER
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- Constant Field Values
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GL_REFERENCED_BY_COMPUTE_SHADER
public static final int GL_REFERENCED_BY_COMPUTE_SHADER
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- Constant Field Values
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GL_TOP_LEVEL_ARRAY_SIZE
public static final int GL_TOP_LEVEL_ARRAY_SIZE
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- Constant Field Values
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GL_TOP_LEVEL_ARRAY_STRIDE
public static final int GL_TOP_LEVEL_ARRAY_STRIDE
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- Constant Field Values
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GL_LOCATION
public static final int GL_LOCATION
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- Constant Field Values
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GL_VERTEX_SHADER_BIT
public static final int GL_VERTEX_SHADER_BIT
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- Constant Field Values
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GL_FRAGMENT_SHADER_BIT
public static final int GL_FRAGMENT_SHADER_BIT
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- Constant Field Values
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GL_ALL_SHADER_BITS
public static final int GL_ALL_SHADER_BITS
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- Constant Field Values
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GL_PROGRAM_SEPARABLE
public static final int GL_PROGRAM_SEPARABLE
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- Constant Field Values
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GL_ACTIVE_PROGRAM
public static final int GL_ACTIVE_PROGRAM
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- Constant Field Values
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GL_PROGRAM_PIPELINE_BINDING
public static final int GL_PROGRAM_PIPELINE_BINDING
- See Also:
- Constant Field Values
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GL_ATOMIC_COUNTER_BUFFER_BINDING
public static final int GL_ATOMIC_COUNTER_BUFFER_BINDING
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- Constant Field Values
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GL_ATOMIC_COUNTER_BUFFER_START
public static final int GL_ATOMIC_COUNTER_BUFFER_START
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- Constant Field Values
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GL_ATOMIC_COUNTER_BUFFER_SIZE
public static final int GL_ATOMIC_COUNTER_BUFFER_SIZE
- See Also:
- Constant Field Values
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GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
public static final int GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
- See Also:
- Constant Field Values
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GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
public static final int GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
- See Also:
- Constant Field Values
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GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
public static final int GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
- See Also:
- Constant Field Values
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GL_MAX_VERTEX_ATOMIC_COUNTERS
public static final int GL_MAX_VERTEX_ATOMIC_COUNTERS
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- Constant Field Values
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GL_MAX_FRAGMENT_ATOMIC_COUNTERS
public static final int GL_MAX_FRAGMENT_ATOMIC_COUNTERS
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- Constant Field Values
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GL_MAX_COMBINED_ATOMIC_COUNTERS
public static final int GL_MAX_COMBINED_ATOMIC_COUNTERS
- See Also:
- Constant Field Values
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GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
public static final int GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
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- Constant Field Values
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GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
public static final int GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
- See Also:
- Constant Field Values
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GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
public static final int GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
- See Also:
- Constant Field Values
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GL_UNSIGNED_INT_ATOMIC_COUNTER
public static final int GL_UNSIGNED_INT_ATOMIC_COUNTER
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- Constant Field Values
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GL_MAX_IMAGE_UNITS
public static final int GL_MAX_IMAGE_UNITS
- See Also:
- Constant Field Values
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GL_MAX_VERTEX_IMAGE_UNIFORMS
public static final int GL_MAX_VERTEX_IMAGE_UNIFORMS
- See Also:
- Constant Field Values
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GL_MAX_FRAGMENT_IMAGE_UNIFORMS
public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS
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- Constant Field Values
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GL_MAX_COMBINED_IMAGE_UNIFORMS
public static final int GL_MAX_COMBINED_IMAGE_UNIFORMS
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- Constant Field Values
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GL_IMAGE_BINDING_NAME
public static final int GL_IMAGE_BINDING_NAME
- See Also:
- Constant Field Values
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GL_IMAGE_BINDING_LEVEL
public static final int GL_IMAGE_BINDING_LEVEL
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- Constant Field Values
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GL_IMAGE_BINDING_LAYERED
public static final int GL_IMAGE_BINDING_LAYERED
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- Constant Field Values
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GL_IMAGE_BINDING_LAYER
public static final int GL_IMAGE_BINDING_LAYER
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- Constant Field Values
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GL_IMAGE_BINDING_ACCESS
public static final int GL_IMAGE_BINDING_ACCESS
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- Constant Field Values
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GL_IMAGE_BINDING_FORMAT
public static final int GL_IMAGE_BINDING_FORMAT
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- Constant Field Values
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GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
public static final int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
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- Constant Field Values
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GL_ELEMENT_ARRAY_BARRIER_BIT
public static final int GL_ELEMENT_ARRAY_BARRIER_BIT
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- Constant Field Values
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GL_UNIFORM_BARRIER_BIT
public static final int GL_UNIFORM_BARRIER_BIT
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- Constant Field Values
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GL_TEXTURE_FETCH_BARRIER_BIT
public static final int GL_TEXTURE_FETCH_BARRIER_BIT
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- Constant Field Values
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GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
public static final int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
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- Constant Field Values
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GL_COMMAND_BARRIER_BIT
public static final int GL_COMMAND_BARRIER_BIT
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- Constant Field Values
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GL_PIXEL_BUFFER_BARRIER_BIT
public static final int GL_PIXEL_BUFFER_BARRIER_BIT
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- Constant Field Values
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GL_TEXTURE_UPDATE_BARRIER_BIT
public static final int GL_TEXTURE_UPDATE_BARRIER_BIT
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- Constant Field Values
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GL_BUFFER_UPDATE_BARRIER_BIT
public static final int GL_BUFFER_UPDATE_BARRIER_BIT
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- Constant Field Values
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GL_FRAMEBUFFER_BARRIER_BIT
public static final int GL_FRAMEBUFFER_BARRIER_BIT
- See Also:
- Constant Field Values
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GL_TRANSFORM_FEEDBACK_BARRIER_BIT
public static final int GL_TRANSFORM_FEEDBACK_BARRIER_BIT
- See Also:
- Constant Field Values
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GL_ATOMIC_COUNTER_BARRIER_BIT
public static final int GL_ATOMIC_COUNTER_BARRIER_BIT
- See Also:
- Constant Field Values
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GL_ALL_BARRIER_BITS
public static final int GL_ALL_BARRIER_BITS
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- Constant Field Values
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GL_IMAGE_2D
public static final int GL_IMAGE_2D
- See Also:
- Constant Field Values
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GL_IMAGE_3D
public static final int GL_IMAGE_3D
- See Also:
- Constant Field Values
-
GL_IMAGE_CUBE
public static final int GL_IMAGE_CUBE
- See Also:
- Constant Field Values
-
GL_IMAGE_2D_ARRAY
public static final int GL_IMAGE_2D_ARRAY
- See Also:
- Constant Field Values
-
GL_INT_IMAGE_2D
public static final int GL_INT_IMAGE_2D
- See Also:
- Constant Field Values
-
GL_INT_IMAGE_3D
public static final int GL_INT_IMAGE_3D
- See Also:
- Constant Field Values
-
GL_INT_IMAGE_CUBE
public static final int GL_INT_IMAGE_CUBE
- See Also:
- Constant Field Values
-
GL_INT_IMAGE_2D_ARRAY
public static final int GL_INT_IMAGE_2D_ARRAY
- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_2D
public static final int GL_UNSIGNED_INT_IMAGE_2D
- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_3D
public static final int GL_UNSIGNED_INT_IMAGE_3D
- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_CUBE
public static final int GL_UNSIGNED_INT_IMAGE_CUBE
- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_2D_ARRAY
public static final int GL_UNSIGNED_INT_IMAGE_2D_ARRAY
- See Also:
- Constant Field Values
-
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
public static final int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
- See Also:
- Constant Field Values
-
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
public static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
- See Also:
- Constant Field Values
-
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
public static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
- See Also:
- Constant Field Values
-
GL_READ_ONLY
public static final int GL_READ_ONLY
- See Also:
- Constant Field Values
-
GL_WRITE_ONLY
public static final int GL_WRITE_ONLY
- See Also:
- Constant Field Values
-
GL_READ_WRITE
public static final int GL_READ_WRITE
- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER
public static final int GL_SHADER_STORAGE_BUFFER
- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_BINDING
public static final int GL_SHADER_STORAGE_BUFFER_BINDING
- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_START
public static final int GL_SHADER_STORAGE_BUFFER_START
- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_SIZE
public static final int GL_SHADER_STORAGE_BUFFER_SIZE
- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
public static final int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
- See Also:
- Constant Field Values
-
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
- See Also:
- Constant Field Values
-
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
public static final int GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
public static final int GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
- See Also:
- Constant Field Values
-
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
public static final int GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
- See Also:
- Constant Field Values
-
GL_MAX_SHADER_STORAGE_BLOCK_SIZE
public static final int GL_MAX_SHADER_STORAGE_BLOCK_SIZE
- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
public static final int GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
- See Also:
- Constant Field Values
-
GL_SHADER_STORAGE_BARRIER_BIT
public static final int GL_SHADER_STORAGE_BARRIER_BIT
- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
public static final int GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
- See Also:
- Constant Field Values
-
GL_DEPTH_STENCIL_TEXTURE_MODE
public static final int GL_DEPTH_STENCIL_TEXTURE_MODE
- See Also:
- Constant Field Values
-
GL_STENCIL_INDEX
public static final int GL_STENCIL_INDEX
- See Also:
- Constant Field Values
-
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET
public static final int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET
- See Also:
- Constant Field Values
-
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET
public static final int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET
- See Also:
- Constant Field Values
-
GL_SAMPLE_POSITION
public static final int GL_SAMPLE_POSITION
- See Also:
- Constant Field Values
-
GL_SAMPLE_MASK
public static final int GL_SAMPLE_MASK
- See Also:
- Constant Field Values
-
GL_SAMPLE_MASK_VALUE
public static final int GL_SAMPLE_MASK_VALUE
- See Also:
- Constant Field Values
-
GL_TEXTURE_2D_MULTISAMPLE
public static final int GL_TEXTURE_2D_MULTISAMPLE
- See Also:
- Constant Field Values
-
GL_MAX_SAMPLE_MASK_WORDS
public static final int GL_MAX_SAMPLE_MASK_WORDS
- See Also:
- Constant Field Values
-
GL_MAX_COLOR_TEXTURE_SAMPLES
public static final int GL_MAX_COLOR_TEXTURE_SAMPLES
- See Also:
- Constant Field Values
-
GL_MAX_DEPTH_TEXTURE_SAMPLES
public static final int GL_MAX_DEPTH_TEXTURE_SAMPLES
- See Also:
- Constant Field Values
-
GL_MAX_INTEGER_SAMPLES
public static final int GL_MAX_INTEGER_SAMPLES
- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_2D_MULTISAMPLE
public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE
- See Also:
- Constant Field Values
-
GL_TEXTURE_SAMPLES
public static final int GL_TEXTURE_SAMPLES
- See Also:
- Constant Field Values
-
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
public static final int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
- See Also:
- Constant Field Values
-
GL_TEXTURE_WIDTH
public static final int GL_TEXTURE_WIDTH
- See Also:
- Constant Field Values
-
GL_TEXTURE_HEIGHT
public static final int GL_TEXTURE_HEIGHT
- See Also:
- Constant Field Values
-
GL_TEXTURE_DEPTH
public static final int GL_TEXTURE_DEPTH
- See Also:
- Constant Field Values
-
GL_TEXTURE_INTERNAL_FORMAT
public static final int GL_TEXTURE_INTERNAL_FORMAT
- See Also:
- Constant Field Values
-
GL_TEXTURE_RED_SIZE
public static final int GL_TEXTURE_RED_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_GREEN_SIZE
public static final int GL_TEXTURE_GREEN_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_BLUE_SIZE
public static final int GL_TEXTURE_BLUE_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_ALPHA_SIZE
public static final int GL_TEXTURE_ALPHA_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_DEPTH_SIZE
public static final int GL_TEXTURE_DEPTH_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_STENCIL_SIZE
public static final int GL_TEXTURE_STENCIL_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_SHARED_SIZE
public static final int GL_TEXTURE_SHARED_SIZE
- See Also:
- Constant Field Values
-
GL_TEXTURE_RED_TYPE
public static final int GL_TEXTURE_RED_TYPE
- See Also:
- Constant Field Values
-
GL_TEXTURE_GREEN_TYPE
public static final int GL_TEXTURE_GREEN_TYPE
- See Also:
- Constant Field Values
-
GL_TEXTURE_BLUE_TYPE
public static final int GL_TEXTURE_BLUE_TYPE
- See Also:
- Constant Field Values
-
GL_TEXTURE_ALPHA_TYPE
public static final int GL_TEXTURE_ALPHA_TYPE
- See Also:
- Constant Field Values
-
GL_TEXTURE_DEPTH_TYPE
public static final int GL_TEXTURE_DEPTH_TYPE
- See Also:
- Constant Field Values
-
GL_TEXTURE_COMPRESSED
public static final int GL_TEXTURE_COMPRESSED
- See Also:
- Constant Field Values
-
GL_SAMPLER_2D_MULTISAMPLE
public static final int GL_SAMPLER_2D_MULTISAMPLE
- See Also:
- Constant Field Values
-
GL_INT_SAMPLER_2D_MULTISAMPLE
public static final int GL_INT_SAMPLER_2D_MULTISAMPLE
- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_BINDING
public static final int GL_VERTEX_ATTRIB_BINDING
- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_RELATIVE_OFFSET
public static final int GL_VERTEX_ATTRIB_RELATIVE_OFFSET
- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_DIVISOR
public static final int GL_VERTEX_BINDING_DIVISOR
- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_OFFSET
public static final int GL_VERTEX_BINDING_OFFSET
- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_STRIDE
public static final int GL_VERTEX_BINDING_STRIDE
- See Also:
- Constant Field Values
-
GL_VERTEX_BINDING_BUFFER
public static final int GL_VERTEX_BINDING_BUFFER
- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
public static final int GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_ATTRIB_BINDINGS
public static final int GL_MAX_VERTEX_ATTRIB_BINDINGS
- See Also:
- Constant Field Values
-
GL_MAX_VERTEX_ATTRIB_STRIDE
public static final int GL_MAX_VERTEX_ATTRIB_STRIDE
- See Also:
- Constant Field Values
-
-
Method Detail
-
glDispatchCompute
public static void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)
-
glDispatchComputeIndirect
public static void glDispatchComputeIndirect(long indirect)
-
glDrawArraysIndirect
public static void glDrawArraysIndirect(int mode, java.nio.ByteBuffer indirect)
-
glDrawArraysIndirect
public static void glDrawArraysIndirect(int mode, long indirect)
-
glDrawArraysIndirect
public static void glDrawArraysIndirect(int mode, java.nio.IntBuffer indirect)
IntBuffer version of:DrawArraysIndirect
-
glDrawElementsIndirect
public static void glDrawElementsIndirect(int mode, int type, java.nio.ByteBuffer indirect)
-
glDrawElementsIndirect
public static void glDrawElementsIndirect(int mode, int type, long indirect)
-
glDrawElementsIndirect
public static void glDrawElementsIndirect(int mode, int type, java.nio.IntBuffer indirect)
IntBuffer version of:DrawElementsIndirect
-
glFramebufferParameteri
public static void glFramebufferParameteri(int target, int pname, int param)
-
glGetFramebufferParameteriv
public static void glGetFramebufferParameteriv(int target, int pname, java.nio.IntBuffer params)
-
glGetFramebufferParameteri
public static int glGetFramebufferParameteri(int target, int pname)
-
glGetProgramInterfaceiv
public static void glGetProgramInterfaceiv(int program, int programInterface, int pname, java.nio.IntBuffer params)
-
glGetProgramInterfacei
public static int glGetProgramInterfacei(int program, int programInterface, int pname)
-
glGetProgramResourceIndex
public static int glGetProgramResourceIndex(int program, int programInterface, java.nio.ByteBuffer name)
-
glGetProgramResourceIndex
public static int glGetProgramResourceIndex(int program, int programInterface, java.lang.CharSequence name)
-
glGetProgramResourceName
public static void glGetProgramResourceName(int program, int programInterface, int index, java.nio.IntBuffer length, java.nio.ByteBuffer name)
-
glGetProgramResourceName
public static java.lang.String glGetProgramResourceName(int program, int programInterface, int index, int bufSize)
-
glGetProgramResourceName
public static java.lang.String glGetProgramResourceName(int program, int programInterface, int index)
-
glGetProgramResourceiv
public static void glGetProgramResourceiv(int program, int programInterface, int index, java.nio.IntBuffer props, java.nio.IntBuffer length, java.nio.IntBuffer params)
-
glGetProgramResourceLocation
public static int glGetProgramResourceLocation(int program, int programInterface, java.nio.ByteBuffer name)
-
glGetProgramResourceLocation
public static int glGetProgramResourceLocation(int program, int programInterface, java.lang.CharSequence name)
-
glUseProgramStages
public static void glUseProgramStages(int pipeline, int stages, int program)
-
glActiveShaderProgram
public static void glActiveShaderProgram(int pipeline, int program)
-
glCreateShaderProgramv
public static int glCreateShaderProgramv(int type, PointerBuffer strings)
-
glCreateShaderProgramv
public static int glCreateShaderProgramv(int type, java.lang.CharSequence... strings)
-
glCreateShaderProgramv
public static int glCreateShaderProgramv(int type, java.lang.CharSequence string)
-
glBindProgramPipeline
public static void glBindProgramPipeline(int pipeline)
-
glDeleteProgramPipelines
public static void glDeleteProgramPipelines(java.nio.IntBuffer pipelines)
-
glDeleteProgramPipelines
public static void glDeleteProgramPipelines(int pipeline)
-
glGenProgramPipelines
public static void glGenProgramPipelines(java.nio.IntBuffer pipelines)
-
glGenProgramPipelines
public static int glGenProgramPipelines()
-
glIsProgramPipeline
public static boolean glIsProgramPipeline(int pipeline)
-
glGetProgramPipelineiv
public static void glGetProgramPipelineiv(int pipeline, int pname, java.nio.IntBuffer params)
-
glGetProgramPipelinei
public static int glGetProgramPipelinei(int pipeline, int pname)
-
glProgramUniform1i
public static void glProgramUniform1i(int program, int location, int v0)
-
glProgramUniform2i
public static void glProgramUniform2i(int program, int location, int v0, int v1)
-
glProgramUniform3i
public static void glProgramUniform3i(int program, int location, int v0, int v1, int v2)
-
glProgramUniform4i
public static void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
-
glProgramUniform1ui
public static void glProgramUniform1ui(int program, int location, int v0)
-
glProgramUniform2ui
public static void glProgramUniform2ui(int program, int location, int v0, int v1)
-
glProgramUniform3ui
public static void glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
-
glProgramUniform4ui
public static void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
-
glProgramUniform1f
public static void glProgramUniform1f(int program, int location, float v0)
-
glProgramUniform2f
public static void glProgramUniform2f(int program, int location, float v0, float v1)
-
glProgramUniform3f
public static void glProgramUniform3f(int program, int location, float v0, float v1, float v2)
-
glProgramUniform4f
public static void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
-
glProgramUniform1iv
public static void glProgramUniform1iv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform2iv
public static void glProgramUniform2iv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform3iv
public static void glProgramUniform3iv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform4iv
public static void glProgramUniform4iv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform1uiv
public static void glProgramUniform1uiv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform2uiv
public static void glProgramUniform2uiv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform3uiv
public static void glProgramUniform3uiv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform4uiv
public static void glProgramUniform4uiv(int program, int location, java.nio.IntBuffer value)
-
glProgramUniform1fv
public static void glProgramUniform1fv(int program, int location, java.nio.FloatBuffer value)
-
glProgramUniform2fv
public static void glProgramUniform2fv(int program, int location, java.nio.FloatBuffer value)
-
glProgramUniform3fv
public static void glProgramUniform3fv(int program, int location, java.nio.FloatBuffer value)
-
glProgramUniform4fv
public static void glProgramUniform4fv(int program, int location, java.nio.FloatBuffer value)
-
glProgramUniformMatrix2fv
public static void glProgramUniformMatrix2fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix3fv
public static void glProgramUniformMatrix3fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix4fv
public static void glProgramUniformMatrix4fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix2x3fv
public static void glProgramUniformMatrix2x3fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix3x2fv
public static void glProgramUniformMatrix3x2fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix2x4fv
public static void glProgramUniformMatrix2x4fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix4x2fv
public static void glProgramUniformMatrix4x2fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix3x4fv
public static void glProgramUniformMatrix3x4fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glProgramUniformMatrix4x3fv
public static void glProgramUniformMatrix4x3fv(int program, int location, boolean transpose, java.nio.FloatBuffer value)
-
glValidateProgramPipeline
public static void glValidateProgramPipeline(int pipeline)
-
glGetProgramPipelineInfoLog
public static void glGetProgramPipelineInfoLog(int pipeline, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
-
glGetProgramPipelineInfoLog
public static java.lang.String glGetProgramPipelineInfoLog(int pipeline, int bufSize)
-
glGetProgramPipelineInfoLog
public static java.lang.String glGetProgramPipelineInfoLog(int pipeline)
-
glBindImageTexture
public static void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format)
-
glGetBooleani_v
public static void glGetBooleani_v(int target, int index, java.nio.ByteBuffer data)
-
glGetBooleani
public static byte glGetBooleani(int target, int index)
-
glMemoryBarrier
public static void glMemoryBarrier(int barriers)
-
glMemoryBarrierByRegion
public static void glMemoryBarrierByRegion(int barriers)
-
glTexStorage2DMultisample
public static void glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
-
glGetMultisamplefv
public static void glGetMultisamplefv(int pname, int index, java.nio.FloatBuffer val)
-
glGetMultisamplef
public static float glGetMultisamplef(int pname, int index)
-
glSampleMaski
public static void glSampleMaski(int maskNumber, int mask)
-
glGetTexLevelParameteriv
public static void glGetTexLevelParameteriv(int target, int level, int pname, java.nio.IntBuffer params)
-
glGetTexLevelParameteri
public static int glGetTexLevelParameteri(int target, int level, int pname)
-
glGetTexLevelParameterfv
public static void glGetTexLevelParameterfv(int target, int level, int pname, java.nio.FloatBuffer params)
-
glGetTexLevelParameterf
public static float glGetTexLevelParameterf(int target, int level, int pname)
-
glBindVertexBuffer
public static void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)
-
glVertexAttribFormat
public static void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)
-
glVertexAttribIFormat
public static void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)
-
glVertexAttribBinding
public static void glVertexAttribBinding(int attribindex, int bindingindex)
-
glVertexBindingDivisor
public static void glVertexBindingDivisor(int bindingindex, int divisor)
-
glDrawArraysIndirect
public static void glDrawArraysIndirect(int mode, int[] indirect)
int[] version of:DrawArraysIndirect
-
glDrawElementsIndirect
public static void glDrawElementsIndirect(int mode, int type, int[] indirect)
int[] version of:DrawElementsIndirect
-
glGetFramebufferParameteriv
public static void glGetFramebufferParameteriv(int target, int pname, int[] params)
Array version of:GetFramebufferParameteriv
-
glGetProgramInterfaceiv
public static void glGetProgramInterfaceiv(int program, int programInterface, int pname, int[] params)
Array version of:GetProgramInterfaceiv
-
glGetProgramResourceName
public static void glGetProgramResourceName(int program, int programInterface, int index, int[] length, java.nio.ByteBuffer name)
Array version of:GetProgramResourceName
-
glGetProgramResourceiv
public static void glGetProgramResourceiv(int program, int programInterface, int index, int[] props, int[] length, int[] params)
Array version of:GetProgramResourceiv
-
glDeleteProgramPipelines
public static void glDeleteProgramPipelines(int[] pipelines)
Array version of:DeleteProgramPipelines
-
glGenProgramPipelines
public static void glGenProgramPipelines(int[] pipelines)
Array version of:GenProgramPipelines
-
glGetProgramPipelineiv
public static void glGetProgramPipelineiv(int pipeline, int pname, int[] params)
Array version of:GetProgramPipelineiv
-
glProgramUniform1iv
public static void glProgramUniform1iv(int program, int location, int[] value)
Array version of:ProgramUniform1iv
-
glProgramUniform2iv
public static void glProgramUniform2iv(int program, int location, int[] value)
Array version of:ProgramUniform2iv
-
glProgramUniform3iv
public static void glProgramUniform3iv(int program, int location, int[] value)
Array version of:ProgramUniform3iv
-
glProgramUniform4iv
public static void glProgramUniform4iv(int program, int location, int[] value)
Array version of:ProgramUniform4iv
-
glProgramUniform1uiv
public static void glProgramUniform1uiv(int program, int location, int[] value)
Array version of:ProgramUniform1uiv
-
glProgramUniform2uiv
public static void glProgramUniform2uiv(int program, int location, int[] value)
Array version of:ProgramUniform2uiv
-
glProgramUniform3uiv
public static void glProgramUniform3uiv(int program, int location, int[] value)
Array version of:ProgramUniform3uiv
-
glProgramUniform4uiv
public static void glProgramUniform4uiv(int program, int location, int[] value)
Array version of:ProgramUniform4uiv
-
glProgramUniform1fv
public static void glProgramUniform1fv(int program, int location, float[] value)
Array version of:ProgramUniform1fv
-
glProgramUniform2fv
public static void glProgramUniform2fv(int program, int location, float[] value)
Array version of:ProgramUniform2fv
-
glProgramUniform3fv
public static void glProgramUniform3fv(int program, int location, float[] value)
Array version of:ProgramUniform3fv
-
glProgramUniform4fv
public static void glProgramUniform4fv(int program, int location, float[] value)
Array version of:ProgramUniform4fv
-
glProgramUniformMatrix2fv
public static void glProgramUniformMatrix2fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix2fv
-
glProgramUniformMatrix3fv
public static void glProgramUniformMatrix3fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix3fv
-
glProgramUniformMatrix4fv
public static void glProgramUniformMatrix4fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix4fv
-
glProgramUniformMatrix2x3fv
public static void glProgramUniformMatrix2x3fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix2x3fv
-
glProgramUniformMatrix3x2fv
public static void glProgramUniformMatrix3x2fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix3x2fv
-
glProgramUniformMatrix2x4fv
public static void glProgramUniformMatrix2x4fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix2x4fv
-
glProgramUniformMatrix4x2fv
public static void glProgramUniformMatrix4x2fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix4x2fv
-
glProgramUniformMatrix3x4fv
public static void glProgramUniformMatrix3x4fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix3x4fv
-
glProgramUniformMatrix4x3fv
public static void glProgramUniformMatrix4x3fv(int program, int location, boolean transpose, float[] value)
Array version of:ProgramUniformMatrix4x3fv
-
glGetProgramPipelineInfoLog
public static void glGetProgramPipelineInfoLog(int pipeline, int[] length, java.nio.ByteBuffer infoLog)
Array version of:GetProgramPipelineInfoLog
-
glGetMultisamplefv
public static void glGetMultisamplefv(int pname, int index, float[] val)
Array version of:GetMultisamplefv
-
glGetTexLevelParameteriv
public static void glGetTexLevelParameteriv(int target, int level, int pname, int[] params)
Array version of:GetTexLevelParameteriv
-
glGetTexLevelParameterfv
public static void glGetTexLevelParameterfv(int target, int level, int pname, float[] params)
Array version of:GetTexLevelParameterfv
-
-