Class VkPhysicalDeviceLimits

  • All Implemented Interfaces:
    java.lang.AutoCloseable, NativeResource, Pointer


    public class VkPhysicalDeviceLimits
    extends Struct
    Khronos Reference Page
    Vulkan Specification

    Contains properties of a physical device.

    Member documentation

    • maxImageDimension1D – the maximum dimension (width) of an image created with an imageType of IMAGE_TYPE_1D
    • maxImageDimension2D – the maximum dimension (width or height) of an image created with an imageType of IMAGE_TYPE_2D and without IMAGE_CREATE_CUBE_COMPATIBLE_BIT set in flags
    • maxImageDimension3D – the maximum dimension (width, height, or depth) of an image created with an imageType of IMAGE_TYPE_3D
    • maxImageDimensionCube – the maximum dimension (width or height) of an image created with an imageType of IMAGE_TYPE_2D and with IMAGE_CREATE_CUBE_COMPATIBLE_BIT set in flags
    • maxImageArrayLayers – the maximum number of layers (arrayLayers) for an image
    • maxTexelBufferElements – the maximum number of addressable texels for a buffer view created on a buffer which was created with the BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set in the usage member of the VkBufferCreateInfo structure
    • maxUniformBufferRange – the maximum value that can be specified in the range member of any VkDescriptorBufferInfo structures passed to a call to UpdateDescriptorSets for descriptors of type DESCRIPTOR_TYPE_UNIFORM_BUFFER or DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
    • maxStorageBufferRange – the maximum value that can be specified in the range member of any VkDescriptorBufferInfo structures passed to a call to UpdateDescriptorSets for descriptors of type DESCRIPTOR_TYPE_STORAGE_BUFFER or DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
    • maxPushConstantsSize – the maximum size, in bytes, of the pool of push constant memory
    • maxMemoryAllocationCount – the maximum number of device memory allocations, as created by AllocateMemory, which can simultaneously exist
    • maxSamplerAllocationCount – the maximum number of sampler objects, as created by CreateSampler, which can simultaneously exist on a device
    • bufferImageGranularity – the granularity, in bytes, at which buffer or linear image resources, and optimal image resources can be bound to adjacent offsets in the same VkDeviceMemory object without aliasing
    • sparseAddressSpaceSize – the total amount of address space available, in bytes, for sparse memory resources
    • maxBoundDescriptorSets – the maximum number of descriptor sets that can be simultaneously used by a pipeline
    • maxPerStageDescriptorSamplers – the maximum number of samplers that can be accessible to a single shader stage in a pipeline layout
    • maxPerStageDescriptorUniformBuffers – the maximum number of uniform buffers that can be accessible to a single shader stage in a pipeline layout
    • maxPerStageDescriptorStorageBuffers – the maximum number of storage buffers that can be accessible to a single shader stage in a pipeline layout
    • maxPerStageDescriptorSampledImages – the maximum number of sampled images that can be accessible to a single shader stage in a pipeline layout
    • maxPerStageDescriptorStorageImages – the maximum number of storage images that can be accessible to a single shader stage in a pipeline layout
    • maxPerStageDescriptorInputAttachments – the maximum number of input attachments that can be accessible to a single shader stage in a pipeline layout
    • maxPerStageResources – the maximum number of resources that can be accessible to a single shader stage in a pipeline layout
    • maxDescriptorSetSamplers – the maximum number of samplers that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetUniformBuffers – the maximum number of uniform buffers that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetUniformBuffersDynamic – the maximum number of dynamic uniform buffers that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetStorageBuffers – the maximum number of storage buffers that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetStorageBuffersDynamic – the maximum number of dynamic storage buffers that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetSampledImages – the maximum number of sampled images that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetStorageImages – the maximum number of storage images that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxDescriptorSetInputAttachments – the maximum number of input attachments that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers
    • maxVertexInputAttributes – the maximum number of vertex input attributes that can be specified for a graphics pipeline
    • maxVertexInputBindings – the maximum number of vertex buffers that can be specified for providing vertex attributes to a graphics pipeline
    • maxVertexInputAttributeOffset – the maximum vertex input attribute offset that can be added to the vertex input binding stride
    • maxVertexInputBindingStride – the maximum vertex input binding stride that can be specified in a vertex input binding
    • maxVertexOutputComponents – the maximum number of components of output variables which can be output by a vertex shader
    • maxTessellationGenerationLevel – the maximum tessellation generation level supported by the fixed-function tessellation primitive generator
    • maxTessellationPatchSize – the maximum patch size, in vertices, of patches that can be processed by the tessellation control shader and tessellation primitive generator
    • maxTessellationControlPerVertexInputComponents – the maximum number of components of input variables which can be provided as per-vertex inputs to the tessellation control shader stage
    • maxTessellationControlPerVertexOutputComponents – the maximum number of components of per-vertex output variables which can be output from the tessellation control shader stage
    • maxTessellationControlPerPatchOutputComponents – the maximum number of components of per-patch output variables which can be output from the tessellation control shader stage
    • maxTessellationControlTotalOutputComponents – the maximum total number of components of per-vertex and per-patch output variables which can be output from the tessellation control shader stage
    • maxTessellationEvaluationInputComponents – the maximum number of components of input variables which can be provided as per-vertex inputs to the tessellation evaluation shader stage
    • maxTessellationEvaluationOutputComponents – the maximum number of components of per-vertex output variables which can be output from the tessellation evaluation shader stage
    • maxGeometryShaderInvocations – the maximum invocation count supported for instanced geometry shaders
    • maxGeometryInputComponents – the maximum number of components of input variables which can be provided as inputs to the geometry shader stage
    • maxGeometryOutputComponents – the maximum number of components of output variables which can be output from the geometry shader stage
    • maxGeometryOutputVertices – the maximum number of vertices which can be emitted by any geometry shader
    • maxGeometryTotalOutputComponents – the maximum total number of components of output, across all emitted vertices, which can be output from the geometry shader stage
    • maxFragmentInputComponents – the maximum number of components of input variables which can be provided as inputs to the fragment shader stage
    • maxFragmentOutputAttachments – the maximum number of output attachments which can be written to by the fragment shader stage
    • maxFragmentDualSrcAttachments – the maximum number of output attachments which can be written to by the fragment shader stage when blending is enabled and one of the dual source blend modes is in use
    • maxFragmentCombinedOutputResources – the total number of storage buffers, storage images, and output buffers which can be used in the fragment shader stage
    • maxComputeSharedMemorySize – the maximum total storage size, in bytes, of all variables declared with the WorkgroupLocal storage class in shader modules (or with the shared storage qualifier in GLSL) in the compute shader stage
    • maxComputeWorkGroupCount – the maximum number of local workgroups that can be dispatched by a single dispatch command
    • maxComputeWorkGroupInvocations – the maximum total number of compute shader invocations in a single local workgrou
    • maxComputeWorkGroupSize – the maximum size of a local compute workgroup, per dimension
    • subPixelPrecisionBits – the number of bits of subpixel precision in framebuffer coordinates xf and yf
    • subTexelPrecisionBits – the number of bits of precision in the division along an axis of an image used for minification and magnification filters
    • mipmapPrecisionBits – the number of bits of division that the LOD calculation for mipmap fetching get snapped to when determining the contribution from each miplevel to the mip filtered results
    • maxDrawIndexedIndexValue – the maximum index value that can be used for indexed draw calls when using 32-bit indices
    • maxDrawIndirectCount – the maximum draw count that is supported for indirect draw calls
    • maxSamplerLodBias – the maximum absolute sampler level of detail bias
    • maxSamplerAnisotropy – the maximum degree of sampler anisotropy
    • maxViewports – the maximum number of active viewports
    • maxViewportDimensions – the maximum viewport dimensions in the X (width) and Y (height) dimensions, respectively
    • viewportBoundsRange – the [minimum,maximum] range that the corners of a viewport must be contained in
    • viewportSubPixelBits – the number of bits of subpixel precision for viewport bounds
    • minMemoryMapAlignment – the minimum required alignment, in bytes, of host visible memory allocations within the host address space
    • minTexelBufferOffsetAlignment – the minimum required alignment, in bytes, for the offset member of the VkBufferViewCreateInfo structure for texel buffers
    • minUniformBufferOffsetAlignment – the minimum required alignment, in bytes, for the offset member of the VkDescriptorBufferInfo structure for uniform buffers
    • minStorageBufferOffsetAlignment – the minimum required alignment, in bytes, for the offset member of the VkDescriptorBufferInfo structure for storage buffers
    • minTexelOffset – the minimum offset value for the ConstOffset image operand of any of the OpImageSample* or OpImageFetch* image instructions
    • maxTexelOffset – the maximum offset value for the ConstOffset image operand of any of the OpImageSample* or OpImageFetch* image instructions
    • minTexelGatherOffset – the minimum offset value for the Offset or ConstOffsets image operands of any of the OpImage*Gather image instructions
    • maxTexelGatherOffset – the maximum offset value for the Offset or ConstOffsets image operands of any of the OpImage*Gather image instructions
    • minInterpolationOffset – the minimum negative offset value for the offset operand of the InterpolateAtOffset extended instruction
    • maxInterpolationOffset – the maximum positive offset value for the offset operand of the InterpolateAtOffset extended instruction
    • subPixelInterpolationOffsetBits – the number of subpixel fractional bits that the x and y offsets to the InterpolateAtOffset extended instruction may be rounded to as fixed-point values
    • maxFramebufferWidth – the maximum width for a framebuffer
    • maxFramebufferHeight – the maximum height for a framebuffer
    • maxFramebufferLayers – the maximum layer count for a layered framebuffer
    • framebufferColorSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the supported color sample counts for a framebuffer color attachment. One or more of:
      SAMPLE_COUNT_16_BITSAMPLE_COUNT_1_BITSAMPLE_COUNT_2_BITSAMPLE_COUNT_32_BIT
      SAMPLE_COUNT_4_BITSAMPLE_COUNT_64_BITSAMPLE_COUNT_8_BIT
    • framebufferDepthSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the supported depth sample counts for a framebuffer depth/stencil attachment, when the format includes a depth component
    • framebufferStencilSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the supported stencil sample counts for a framebuffer depth/stencil attachment, when the format includes a stencil component
    • framebufferNoAttachmentsSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the supported sample counts for a framebuffer with no attachments
    • maxColorAttachments – the maximum number of color attachments that can be used by a subpass in a render pass
    • sampledImageColorSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the sample counts supported for all images with a non-integer color format
    • sampledImageIntegerSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the sample counts supported for all images with a integer color format
    • sampledImageDepthSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the sample counts supported for all images with a depth format
    • sampledImageStencilSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the sample supported for all images with a stencil format
    • storageImageSampleCounts – a bitmask of VkSampleCountFlagBits bits indicating the sample counts supported for all images used for storage operations
    • maxSampleMaskWords – the maximum number of array elements of a variable decorated with the SampleMask built-in decoration
    • timestampComputeAndGraphics – indicates support for timestamps on all graphics and compute queues
    • timestampPeriod – the number of nanoseconds required for a timestamp query to be incremented by 1
    • maxClipDistances – the maximum number of clip distances that can be used in a single shader stage
    • maxCullDistances – the maximum number of cull distances that can be used in a single shader stage
    • maxCombinedClipAndCullDistances – the maximum combined number of clip and cull distances that can be used in a single shader stage
    • discreteQueuePriorities – the number of discrete priorities that can be assigned to a queue based on the value of each member of VkDeviceQueueCreateInfo::pQueuePriorities
    • pointSizeRange – the range [minimum,maximum] of supported sizes for points
    • lineWidthRange – the range [minimum,maximum] of supported widths for lines
    • pointSizeGranularity – the granularity of supported point sizes
    • lineWidthGranularity – the granularity of supported line widths
    • strictLines – indicates whether lines are rasterized according to the preferred method of rasterization
    • standardSampleLocations – indicates whether rasterization uses the standard sample locations
    • optimalBufferCopyOffsetAlignment – the optimal buffer offset alignment in bytes for CmdCopyBufferToImage and CmdCopyImageToBuffer
    • optimalBufferCopyRowPitchAlignment – the optimal buffer row pitch alignment in bytes for CmdCopyBufferToImage and CmdCopyImageToBuffer
    • nonCoherentAtomSize – the size and alignment in bytes that bounds concurrent access to host-mapped device memory

    Layout

    struct VkPhysicalDeviceLimits {
        uint32_t maxImageDimension1D;
        uint32_t maxImageDimension2D;
        uint32_t maxImageDimension3D;
        uint32_t maxImageDimensionCube;
        uint32_t maxImageArrayLayers;
        uint32_t maxTexelBufferElements;
        uint32_t maxUniformBufferRange;
        uint32_t maxStorageBufferRange;
        uint32_t maxPushConstantsSize;
        uint32_t maxMemoryAllocationCount;
        uint32_t maxSamplerAllocationCount;
        VkDeviceSize bufferImageGranularity;
        VkDeviceSize sparseAddressSpaceSize;
        uint32_t maxBoundDescriptorSets;
        uint32_t maxPerStageDescriptorSamplers;
        uint32_t maxPerStageDescriptorUniformBuffers;
        uint32_t maxPerStageDescriptorStorageBuffers;
        uint32_t maxPerStageDescriptorSampledImages;
        uint32_t maxPerStageDescriptorStorageImages;
        uint32_t maxPerStageDescriptorInputAttachments;
        uint32_t maxPerStageResources;
        uint32_t maxDescriptorSetSamplers;
        uint32_t maxDescriptorSetUniformBuffers;
        uint32_t maxDescriptorSetUniformBuffersDynamic;
        uint32_t maxDescriptorSetStorageBuffers;
        uint32_t maxDescriptorSetStorageBuffersDynamic;
        uint32_t maxDescriptorSetSampledImages;
        uint32_t maxDescriptorSetStorageImages;
        uint32_t maxDescriptorSetInputAttachments;
        uint32_t maxVertexInputAttributes;
        uint32_t maxVertexInputBindings;
        uint32_t maxVertexInputAttributeOffset;
        uint32_t maxVertexInputBindingStride;
        uint32_t maxVertexOutputComponents;
        uint32_t maxTessellationGenerationLevel;
        uint32_t maxTessellationPatchSize;
        uint32_t maxTessellationControlPerVertexInputComponents;
        uint32_t maxTessellationControlPerVertexOutputComponents;
        uint32_t maxTessellationControlPerPatchOutputComponents;
        uint32_t maxTessellationControlTotalOutputComponents;
        uint32_t maxTessellationEvaluationInputComponents;
        uint32_t maxTessellationEvaluationOutputComponents;
        uint32_t maxGeometryShaderInvocations;
        uint32_t maxGeometryInputComponents;
        uint32_t maxGeometryOutputComponents;
        uint32_t maxGeometryOutputVertices;
        uint32_t maxGeometryTotalOutputComponents;
        uint32_t maxFragmentInputComponents;
        uint32_t maxFragmentOutputAttachments;
        uint32_t maxFragmentDualSrcAttachments;
        uint32_t maxFragmentCombinedOutputResources;
        uint32_t maxComputeSharedMemorySize;
        uint32_t[3] maxComputeWorkGroupCount;
        uint32_t maxComputeWorkGroupInvocations;
        uint32_t[3] maxComputeWorkGroupSize;
        uint32_t subPixelPrecisionBits;
        uint32_t subTexelPrecisionBits;
        uint32_t mipmapPrecisionBits;
        uint32_t maxDrawIndexedIndexValue;
        uint32_t maxDrawIndirectCount;
        float maxSamplerLodBias;
        float maxSamplerAnisotropy;
        uint32_t maxViewports;
        uint32_t[2] maxViewportDimensions;
        float[2] viewportBoundsRange;
        uint32_t viewportSubPixelBits;
        size_t minMemoryMapAlignment;
        VkDeviceSize minTexelBufferOffsetAlignment;
        VkDeviceSize minUniformBufferOffsetAlignment;
        VkDeviceSize minStorageBufferOffsetAlignment;
        int32_t minTexelOffset;
        uint32_t maxTexelOffset;
        int32_t minTexelGatherOffset;
        uint32_t maxTexelGatherOffset;
        float minInterpolationOffset;
        float maxInterpolationOffset;
        uint32_t subPixelInterpolationOffsetBits;
        uint32_t maxFramebufferWidth;
        uint32_t maxFramebufferHeight;
        uint32_t maxFramebufferLayers;
        VkSampleCountFlags framebufferColorSampleCounts;
        VkSampleCountFlags framebufferDepthSampleCounts;
        VkSampleCountFlags framebufferStencilSampleCounts;
        VkSampleCountFlags framebufferNoAttachmentsSampleCounts;
        uint32_t maxColorAttachments;
        VkSampleCountFlags sampledImageColorSampleCounts;
        VkSampleCountFlags sampledImageIntegerSampleCounts;
        VkSampleCountFlags sampledImageDepthSampleCounts;
        VkSampleCountFlags sampledImageStencilSampleCounts;
        VkSampleCountFlags storageImageSampleCounts;
        uint32_t maxSampleMaskWords;
        VkBool32 timestampComputeAndGraphics;
        float timestampPeriod;
        uint32_t maxClipDistances;
        uint32_t maxCullDistances;
        uint32_t maxCombinedClipAndCullDistances;
        uint32_t discreteQueuePriorities;
        float[2] pointSizeRange;
        float[2] lineWidthRange;
        float pointSizeGranularity;
        float lineWidthGranularity;
        VkBool32 strictLines;
        VkBool32 standardSampleLocations;
        VkDeviceSize optimalBufferCopyOffsetAlignment;
        VkDeviceSize optimalBufferCopyRowPitchAlignment;
        VkDeviceSize nonCoherentAtomSize;
    }
    • Field Detail

      • SIZEOF

        public static final int SIZEOF
        The struct size in bytes.
    • Constructor Detail

      • VkPhysicalDeviceLimits

        public VkPhysicalDeviceLimits(java.nio.ByteBuffer container)
        Creates a VkPhysicalDeviceLimits instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

        The created instance holds a strong reference to the container object.

    • Method Detail

      • sizeof

        public int sizeof()
        Description copied from class: Struct
        Returns the sizeof(struct).
        Specified by:
        sizeof in class Struct
      • maxImageDimension1D

        public int maxImageDimension1D()
        Returns the value of the maxImageDimension1D field.
      • maxImageDimension2D

        public int maxImageDimension2D()
        Returns the value of the maxImageDimension2D field.
      • maxImageDimension3D

        public int maxImageDimension3D()
        Returns the value of the maxImageDimension3D field.
      • maxImageDimensionCube

        public int maxImageDimensionCube()
        Returns the value of the maxImageDimensionCube field.
      • maxImageArrayLayers

        public int maxImageArrayLayers()
        Returns the value of the maxImageArrayLayers field.
      • maxTexelBufferElements

        public int maxTexelBufferElements()
        Returns the value of the maxTexelBufferElements field.
      • maxUniformBufferRange

        public int maxUniformBufferRange()
        Returns the value of the maxUniformBufferRange field.
      • maxStorageBufferRange

        public int maxStorageBufferRange()
        Returns the value of the maxStorageBufferRange field.
      • maxPushConstantsSize

        public int maxPushConstantsSize()
        Returns the value of the maxPushConstantsSize field.
      • maxMemoryAllocationCount

        public int maxMemoryAllocationCount()
        Returns the value of the maxMemoryAllocationCount field.
      • maxSamplerAllocationCount

        public int maxSamplerAllocationCount()
        Returns the value of the maxSamplerAllocationCount field.
      • bufferImageGranularity

        public long bufferImageGranularity()
        Returns the value of the bufferImageGranularity field.
      • sparseAddressSpaceSize

        public long sparseAddressSpaceSize()
        Returns the value of the sparseAddressSpaceSize field.
      • maxBoundDescriptorSets

        public int maxBoundDescriptorSets()
        Returns the value of the maxBoundDescriptorSets field.
      • maxPerStageDescriptorSamplers

        public int maxPerStageDescriptorSamplers()
        Returns the value of the maxPerStageDescriptorSamplers field.
      • maxPerStageDescriptorUniformBuffers

        public int maxPerStageDescriptorUniformBuffers()
        Returns the value of the maxPerStageDescriptorUniformBuffers field.
      • maxPerStageDescriptorStorageBuffers

        public int maxPerStageDescriptorStorageBuffers()
        Returns the value of the maxPerStageDescriptorStorageBuffers field.
      • maxPerStageDescriptorSampledImages

        public int maxPerStageDescriptorSampledImages()
        Returns the value of the maxPerStageDescriptorSampledImages field.
      • maxPerStageDescriptorStorageImages

        public int maxPerStageDescriptorStorageImages()
        Returns the value of the maxPerStageDescriptorStorageImages field.
      • maxPerStageDescriptorInputAttachments

        public int maxPerStageDescriptorInputAttachments()
        Returns the value of the maxPerStageDescriptorInputAttachments field.
      • maxPerStageResources

        public int maxPerStageResources()
        Returns the value of the maxPerStageResources field.
      • maxDescriptorSetSamplers

        public int maxDescriptorSetSamplers()
        Returns the value of the maxDescriptorSetSamplers field.
      • maxDescriptorSetUniformBuffers

        public int maxDescriptorSetUniformBuffers()
        Returns the value of the maxDescriptorSetUniformBuffers field.
      • maxDescriptorSetUniformBuffersDynamic

        public int maxDescriptorSetUniformBuffersDynamic()
        Returns the value of the maxDescriptorSetUniformBuffersDynamic field.
      • maxDescriptorSetStorageBuffers

        public int maxDescriptorSetStorageBuffers()
        Returns the value of the maxDescriptorSetStorageBuffers field.
      • maxDescriptorSetStorageBuffersDynamic

        public int maxDescriptorSetStorageBuffersDynamic()
        Returns the value of the maxDescriptorSetStorageBuffersDynamic field.
      • maxDescriptorSetSampledImages

        public int maxDescriptorSetSampledImages()
        Returns the value of the maxDescriptorSetSampledImages field.
      • maxDescriptorSetStorageImages

        public int maxDescriptorSetStorageImages()
        Returns the value of the maxDescriptorSetStorageImages field.
      • maxDescriptorSetInputAttachments

        public int maxDescriptorSetInputAttachments()
        Returns the value of the maxDescriptorSetInputAttachments field.
      • maxVertexInputAttributes

        public int maxVertexInputAttributes()
        Returns the value of the maxVertexInputAttributes field.
      • maxVertexInputBindings

        public int maxVertexInputBindings()
        Returns the value of the maxVertexInputBindings field.
      • maxVertexInputAttributeOffset

        public int maxVertexInputAttributeOffset()
        Returns the value of the maxVertexInputAttributeOffset field.
      • maxVertexInputBindingStride

        public int maxVertexInputBindingStride()
        Returns the value of the maxVertexInputBindingStride field.
      • maxVertexOutputComponents

        public int maxVertexOutputComponents()
        Returns the value of the maxVertexOutputComponents field.
      • maxTessellationGenerationLevel

        public int maxTessellationGenerationLevel()
        Returns the value of the maxTessellationGenerationLevel field.
      • maxTessellationPatchSize

        public int maxTessellationPatchSize()
        Returns the value of the maxTessellationPatchSize field.
      • maxTessellationControlPerVertexInputComponents

        public int maxTessellationControlPerVertexInputComponents()
        Returns the value of the maxTessellationControlPerVertexInputComponents field.
      • maxTessellationControlPerVertexOutputComponents

        public int maxTessellationControlPerVertexOutputComponents()
        Returns the value of the maxTessellationControlPerVertexOutputComponents field.
      • maxTessellationControlPerPatchOutputComponents

        public int maxTessellationControlPerPatchOutputComponents()
        Returns the value of the maxTessellationControlPerPatchOutputComponents field.
      • maxTessellationControlTotalOutputComponents

        public int maxTessellationControlTotalOutputComponents()
        Returns the value of the maxTessellationControlTotalOutputComponents field.
      • maxTessellationEvaluationInputComponents

        public int maxTessellationEvaluationInputComponents()
        Returns the value of the maxTessellationEvaluationInputComponents field.
      • maxTessellationEvaluationOutputComponents

        public int maxTessellationEvaluationOutputComponents()
        Returns the value of the maxTessellationEvaluationOutputComponents field.
      • maxGeometryShaderInvocations

        public int maxGeometryShaderInvocations()
        Returns the value of the maxGeometryShaderInvocations field.
      • maxGeometryInputComponents

        public int maxGeometryInputComponents()
        Returns the value of the maxGeometryInputComponents field.
      • maxGeometryOutputComponents

        public int maxGeometryOutputComponents()
        Returns the value of the maxGeometryOutputComponents field.
      • maxGeometryOutputVertices

        public int maxGeometryOutputVertices()
        Returns the value of the maxGeometryOutputVertices field.
      • maxGeometryTotalOutputComponents

        public int maxGeometryTotalOutputComponents()
        Returns the value of the maxGeometryTotalOutputComponents field.
      • maxFragmentInputComponents

        public int maxFragmentInputComponents()
        Returns the value of the maxFragmentInputComponents field.
      • maxFragmentOutputAttachments

        public int maxFragmentOutputAttachments()
        Returns the value of the maxFragmentOutputAttachments field.
      • maxFragmentDualSrcAttachments

        public int maxFragmentDualSrcAttachments()
        Returns the value of the maxFragmentDualSrcAttachments field.
      • maxFragmentCombinedOutputResources

        public int maxFragmentCombinedOutputResources()
        Returns the value of the maxFragmentCombinedOutputResources field.
      • maxComputeSharedMemorySize

        public int maxComputeSharedMemorySize()
        Returns the value of the maxComputeSharedMemorySize field.
      • maxComputeWorkGroupCount

        public java.nio.IntBuffer maxComputeWorkGroupCount()
        Returns a IntBuffer view of the maxComputeWorkGroupCount field.
      • maxComputeWorkGroupCount

        public int maxComputeWorkGroupCount(int index)
        Returns the value at the specified index of the maxComputeWorkGroupCount field.
      • maxComputeWorkGroupInvocations

        public int maxComputeWorkGroupInvocations()
        Returns the value of the maxComputeWorkGroupInvocations field.
      • maxComputeWorkGroupSize

        public java.nio.IntBuffer maxComputeWorkGroupSize()
        Returns a IntBuffer view of the maxComputeWorkGroupSize field.
      • maxComputeWorkGroupSize

        public int maxComputeWorkGroupSize(int index)
        Returns the value at the specified index of the maxComputeWorkGroupSize field.
      • subPixelPrecisionBits

        public int subPixelPrecisionBits()
        Returns the value of the subPixelPrecisionBits field.
      • subTexelPrecisionBits

        public int subTexelPrecisionBits()
        Returns the value of the subTexelPrecisionBits field.
      • mipmapPrecisionBits

        public int mipmapPrecisionBits()
        Returns the value of the mipmapPrecisionBits field.
      • maxDrawIndexedIndexValue

        public int maxDrawIndexedIndexValue()
        Returns the value of the maxDrawIndexedIndexValue field.
      • maxDrawIndirectCount

        public int maxDrawIndirectCount()
        Returns the value of the maxDrawIndirectCount field.
      • maxSamplerLodBias

        public float maxSamplerLodBias()
        Returns the value of the maxSamplerLodBias field.
      • maxSamplerAnisotropy

        public float maxSamplerAnisotropy()
        Returns the value of the maxSamplerAnisotropy field.
      • maxViewports

        public int maxViewports()
        Returns the value of the maxViewports field.
      • maxViewportDimensions

        public java.nio.IntBuffer maxViewportDimensions()
        Returns a IntBuffer view of the maxViewportDimensions field.
      • maxViewportDimensions

        public int maxViewportDimensions(int index)
        Returns the value at the specified index of the maxViewportDimensions field.
      • viewportBoundsRange

        public java.nio.FloatBuffer viewportBoundsRange()
        Returns a FloatBuffer view of the viewportBoundsRange field.
      • viewportBoundsRange

        public float viewportBoundsRange(int index)
        Returns the value at the specified index of the viewportBoundsRange field.
      • viewportSubPixelBits

        public int viewportSubPixelBits()
        Returns the value of the viewportSubPixelBits field.
      • minMemoryMapAlignment

        public long minMemoryMapAlignment()
        Returns the value of the minMemoryMapAlignment field.
      • minTexelBufferOffsetAlignment

        public long minTexelBufferOffsetAlignment()
        Returns the value of the minTexelBufferOffsetAlignment field.
      • minUniformBufferOffsetAlignment

        public long minUniformBufferOffsetAlignment()
        Returns the value of the minUniformBufferOffsetAlignment field.
      • minStorageBufferOffsetAlignment

        public long minStorageBufferOffsetAlignment()
        Returns the value of the minStorageBufferOffsetAlignment field.
      • minTexelOffset

        public int minTexelOffset()
        Returns the value of the minTexelOffset field.
      • maxTexelOffset

        public int maxTexelOffset()
        Returns the value of the maxTexelOffset field.
      • minTexelGatherOffset

        public int minTexelGatherOffset()
        Returns the value of the minTexelGatherOffset field.
      • maxTexelGatherOffset

        public int maxTexelGatherOffset()
        Returns the value of the maxTexelGatherOffset field.
      • minInterpolationOffset

        public float minInterpolationOffset()
        Returns the value of the minInterpolationOffset field.
      • maxInterpolationOffset

        public float maxInterpolationOffset()
        Returns the value of the maxInterpolationOffset field.
      • subPixelInterpolationOffsetBits

        public int subPixelInterpolationOffsetBits()
        Returns the value of the subPixelInterpolationOffsetBits field.
      • maxFramebufferWidth

        public int maxFramebufferWidth()
        Returns the value of the maxFramebufferWidth field.
      • maxFramebufferHeight

        public int maxFramebufferHeight()
        Returns the value of the maxFramebufferHeight field.
      • maxFramebufferLayers

        public int maxFramebufferLayers()
        Returns the value of the maxFramebufferLayers field.
      • framebufferColorSampleCounts

        public int framebufferColorSampleCounts()
        Returns the value of the framebufferColorSampleCounts field.
      • framebufferDepthSampleCounts

        public int framebufferDepthSampleCounts()
        Returns the value of the framebufferDepthSampleCounts field.
      • framebufferStencilSampleCounts

        public int framebufferStencilSampleCounts()
        Returns the value of the framebufferStencilSampleCounts field.
      • framebufferNoAttachmentsSampleCounts

        public int framebufferNoAttachmentsSampleCounts()
        Returns the value of the framebufferNoAttachmentsSampleCounts field.
      • maxColorAttachments

        public int maxColorAttachments()
        Returns the value of the maxColorAttachments field.
      • sampledImageColorSampleCounts

        public int sampledImageColorSampleCounts()
        Returns the value of the sampledImageColorSampleCounts field.
      • sampledImageIntegerSampleCounts

        public int sampledImageIntegerSampleCounts()
        Returns the value of the sampledImageIntegerSampleCounts field.
      • sampledImageDepthSampleCounts

        public int sampledImageDepthSampleCounts()
        Returns the value of the sampledImageDepthSampleCounts field.
      • sampledImageStencilSampleCounts

        public int sampledImageStencilSampleCounts()
        Returns the value of the sampledImageStencilSampleCounts field.
      • storageImageSampleCounts

        public int storageImageSampleCounts()
        Returns the value of the storageImageSampleCounts field.
      • maxSampleMaskWords

        public int maxSampleMaskWords()
        Returns the value of the maxSampleMaskWords field.
      • timestampComputeAndGraphics

        public int timestampComputeAndGraphics()
        Returns the value of the timestampComputeAndGraphics field.
      • timestampPeriod

        public float timestampPeriod()
        Returns the value of the timestampPeriod field.
      • maxClipDistances

        public int maxClipDistances()
        Returns the value of the maxClipDistances field.
      • maxCullDistances

        public int maxCullDistances()
        Returns the value of the maxCullDistances field.
      • maxCombinedClipAndCullDistances

        public int maxCombinedClipAndCullDistances()
        Returns the value of the maxCombinedClipAndCullDistances field.
      • discreteQueuePriorities

        public int discreteQueuePriorities()
        Returns the value of the discreteQueuePriorities field.
      • pointSizeRange

        public java.nio.FloatBuffer pointSizeRange()
        Returns a FloatBuffer view of the pointSizeRange field.
      • pointSizeRange

        public float pointSizeRange(int index)
        Returns the value at the specified index of the pointSizeRange field.
      • lineWidthRange

        public java.nio.FloatBuffer lineWidthRange()
        Returns a FloatBuffer view of the lineWidthRange field.
      • lineWidthRange

        public float lineWidthRange(int index)
        Returns the value at the specified index of the lineWidthRange field.
      • pointSizeGranularity

        public float pointSizeGranularity()
        Returns the value of the pointSizeGranularity field.
      • lineWidthGranularity

        public float lineWidthGranularity()
        Returns the value of the lineWidthGranularity field.
      • strictLines

        public int strictLines()
        Returns the value of the strictLines field.
      • standardSampleLocations

        public int standardSampleLocations()
        Returns the value of the standardSampleLocations field.
      • optimalBufferCopyOffsetAlignment

        public long optimalBufferCopyOffsetAlignment()
        Returns the value of the optimalBufferCopyOffsetAlignment field.
      • optimalBufferCopyRowPitchAlignment

        public long optimalBufferCopyRowPitchAlignment()
        Returns the value of the optimalBufferCopyRowPitchAlignment field.
      • nonCoherentAtomSize

        public long nonCoherentAtomSize()
        Returns the value of the nonCoherentAtomSize field.