Package org.lwjgl.nanovg
Contains bindings to NanoVG, a small antialiased vector graphics rendering library for OpenGL.
See: Description
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Class Summary Class Description NanoVG NanoVG is a small antialiased vector graphics rendering library for OpenGL.NanoVGGL2 Implementation of the NanoVG API using OpenGL 2.0.NanoVGGL3 Implementation of the NanoVG API using OpenGL 3.0.NanoVGGLES2 Implementation of the NanoVG API using OpenGL ES 2.0.NanoVGGLES3 Implementation of the NanoVG API using OpenGL ES 3.0.NVGColor A NanoVG color.NVGColor.Buffer An array ofNVGColor
structs.NVGGlyphPosition A glyph position.NVGGlyphPosition.Buffer An array ofNVGGlyphPosition
structs.NVGLUFramebuffer A framebuffer object.NVGLUFramebuffer.Buffer An array ofNVGLUFramebuffer
structs.NVGPaint A NanoVG paint.NVGPaint.Buffer An array ofNVGPaint
structs.NVGTextRow A text row.NVGTextRow.Buffer An array ofNVGTextRow
structs.
Package org.lwjgl.nanovg Description
Contains bindings to NanoVG, a small antialiased vector graphics rendering library for OpenGL. It has
lean API modeled after HTML5 canvas API. It is aimed to be a practical and fun toolset for building scalable user interfaces and visualizations.