Return-Path: Date: Thu, 22 May 1997 11:46:07 +0200 (CEST) From: Steffen Udluft To: Frank Stajano Subject: DHT6: d2p - pacifist ;-) Hello Frank, no annoying "I've made some mistake" mail today, but something for amusement (that in fact could also taken seriously ;-) Have a nice day, Steffen "Rini" Udluft -------------------------------------------------------------------- I've watched the COMPET-N speed entries today and noticed more and more 0% kills entries amongst them (pressing buttons through walls, getting keys through closed doors, weird jumping, running slalom around the monsters and stuff like that). So following idea arised: -------- DooM and DooM 2 ---- Pacifist ---- (D1P & D2P) -------- "Can do any level from scratch on UltraViolence without harming any monster." That is: no boxing, chainsawing or shooting at monsters, not even shooting barrals that do explode next to monsters, not even using chrushers or telefrags. But it is allowed to make the monsters fight each others, if they are so stupid and agressive, well that's their problem. Problem is that most levels should be EXTREMELY hard, but who said this is an easy title :-) Some commets to the levels: ---------------------------------------------------------------------- 1 Entryway easy I think this exists already 2 Underhalls practically impossible maybe internal fightings and monsters shooting barrels could make it feasible 3 The Gantlet should be possible so much health and armor 4 The Focus practically impossible maybe internal fightings could make it feasible 5 The Waste Tunnels may be possible 6 The Crusher may be possible there are some jumptricks 7 Dead Simple impossible by construction 8 Tricks and Traps easy why shooting when always beeing invulnerable ;-) 9 The Pit may be possible 10 Refueling Base should be possible 11 Circle of Death don't think that's possible 12 The Factory don't think that's possible all these cacos blocking the switches 13 Downtown may be possible the jump to the yellow key is blocked by imps 14 The Inmost Dens may be possible is it possible to survive that? 15 Industrial Zone should be possible 16 Suburbs may be possible 17 Tenements don't think that's possible 18 The Courtyard easy why shooting when always beeing invulnerable ;-) 19 The Citadel don't think that's possible 20 Gotcha! don't think that's possible maybe internal fightings could make it feasible 21 Nirvana may be possible 22 The Catacombs don't think that's possible 23 Barrels O' Fun don't think that's possible 24 The Chasm possible I think this exists already 25 Bloodfalls don't think that's possible 26 The Abandoned Mines may be possible maybe internal fightings could make it feasible 27 Monster Condo possible I think this exists already 28 The Spirit World easy why shooting when always beeing invulnerable ;-) 29 The Living End don't think that's possible too many monsters blocking the switches 30 Icon of Sin impossible by construction 31 Wolfenstein possible 32 Grosse impossible by construction