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- Predicting interaction between objects requires that the arrangement
of features around the object boundary be explicit. Lists of features
in order around the boundary were extensively used for this purpose.
An explicit neighbourhood pointer for each feature would have been
even more useful.
- Contact between objects can be easily represented by simply listing
all features on the objects which touch each other.
- Hiding detail by the use of imples allows gross motions of objects to
be planned without considering small details of the object shape.
- Convex subparts provide a simple and consistent method for dividing
two dimensional shape into simpler shapes. In addition to providing a
computationally feasible technique for acquisition of shape
description from visual data, it is close enough to design techniques
such as constructive solid geometry that the representation is clear
to humans.
- The use of object axes as the basis for a representation can provide
some degree of functional information about the object. This is
evident in the ``Mechanic's Mate'' project [BA84a], where
shape axes are used as cues to mechanical function; they can indicate
possible rotational motion, linear motion, or direction of force
application.
- Overall, the ASSF shape description method seems reasonably close to
human techniques for describing shape; it is possible for a person to
reconstruct the shape of an object given a description in this form.
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Alan Blackwell
2000-11-17