Digital Culture
Digital societies
Digital societies
automation and personal media in the domestic economy
online role-playing
MMORPGs:
RuneScape
(major local employer of languages graduates!),
Second Life
,
Little Big Planet
quest and transformation
artisanal elects, exploitation and 'gold'
fanclubs,
myspace
,
facebook
,
Twitter
/
Monitter
...
folksonomies,
wikis
, blogs, portals, and traffic aggregators
Web 2.0
digital divides
of education, empowerment, economics, and
Global Digital Divides
CHUCOL Seminar
Copyright 2006-07
Alan Blackwell