| Time
| Room A
| Room B
|
| 8:30
| Registration desk opens & Coffee
|
| 9:00
| Welcome
|
|
| 9:15
| Keynote 1 – Jeff Han (for SBIM)
|
|
| 10:15
| Coffee
|
| 10:45
| Session 1: Evaluation and Aesthetics Session chair: Sheelagh Carpendale
- Sympathetic Guitar: Human Social Response to Remote Interaction Paradigms in Abstract, Expressive Contexts
- Evaluating emotional responses to non-photorealistic images
- Is the iPad useful for sketch input? A comparison with the Tablet PC
- Towards ground truth in geometric textures
| Session 2: Sketch based 3D Modelling Session chair: Joaquim Jorge
- Combining bimanual manipulation and pen-based input for 3D modelling
- 3D Modeling with a Symmetric Sketch
- Immersion and Embedding of Self-Crossing Loops
- Reconstructing surfaces from sketched 3D irregular curve
|
| 12:30
| Lunch
|
| 14:00
| Session 3: Illusions
- Images from Self-Occlusion
- Hidden Images
- Generating Op Art Lines
| Session 4: Symmetry and Geometry Session chair: Craig Kaplan
- Symmetry Hybrids
- Snaxels on a Plane
- StereoBrush: Interactive 2D to 3D Conversion Using Discontinuous Warps
|
| 15:15
| Tea
|
| 15:45
| Session 5: Sketching & Design Session chair: Ryan Schmidt
- A Sketch-Based System for Highway Design
- Building “The Plotter” – an Aesthetic Exploration with Drawing Robots
- Gesture-based design of 2D contours: an alternative to sketching?
- Sketch-Based Modeling of Smooth Surfaces using Adaptive Curve Networks
| Session 6: Rendering and Abstraction Session chair: Amy Gooch
- Stylization-based ray prioritization for guaranteed framerates
- Image and Video Abstraction by Multi-scale Anisotropic Kuwahara Filtering
- Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images
- Image Simplification and Vectorization
|
| 17:30
| Reception (Art Show, Posters, Demos). Ends 19:30.
|