Conference Programe — Friday, 5 August 2011

Time Room A Room B
8:30 Registration desk opens & Coffee
9:00 Welcome
9:15 Keynote 1 – Jeff Han (for SBIM)
10:15 Coffee
10:45 Session 1: Evaluation and Aesthetics
Session chair: Sheelagh Carpendale
  • Sympathetic Guitar: Human Social Response to Remote Interaction Paradigms in Abstract, Expressive Contexts
  • Evaluating emotional responses to non-photorealistic images
  • Is the iPad useful for sketch input? A comparison with the Tablet PC
  • Towards ground truth in geometric textures
Session 2: Sketch based 3D Modelling
Session chair: Joaquim Jorge
  • Combining bimanual manipulation and pen-based input for 3D modelling
  • 3D Modeling with a Symmetric Sketch
  • Immersion and Embedding of Self-Crossing Loops
  • Reconstructing surfaces from sketched 3D irregular curve
12:30 Lunch
14:00 Session 3: Illusions
  • Images from Self-Occlusion
  • Hidden Images
  • Generating Op Art Lines
Session 4: Symmetry and Geometry
Session chair: Craig Kaplan
  • Symmetry Hybrids
  • Snaxels on a Plane
  • StereoBrush: Interactive 2D to 3D Conversion Using Discontinuous Warps
15:15 Tea
15:45 Session 5: Sketching & Design
Session chair: Ryan Schmidt
  • A Sketch-Based System for Highway Design
  • Building “The Plotter” – an Aesthetic Exploration with Drawing Robots
  • Gesture-based design of 2D contours: an alternative to sketching?
  • Sketch-Based Modeling of Smooth Surfaces using Adaptive Curve Networks
Session 6: Rendering and Abstraction
Session chair: Amy Gooch
  • Stylization-based ray prioritization for guaranteed framerates
  • Image and Video Abstraction by Multi-scale Anisotropic Kuwahara Filtering
  • Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images
  • Image Simplification and Vectorization
17:30 Reception (Art Show, Posters, Demos). Ends 19:30.